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Make a trigger on your map and inside INIT paste following sentence :

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{if(headgear_x != "H_PilotHelmetFighter_I") then {_x setdamage 1;};} foreach thislist;

Si la personne n'a pas un casque de pilote, il mourra.

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{if(goggles_x != "mcu2p2_grey") then {_x setdamage 1;};} foreach thislist;

Si la personne n'a pas un masque (dans la partie lunette) à gaz, il mourra.

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MAKE RADIATIONS ZONE BY TRIGGER

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