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To attach object to unit or another object, follow theses steps :

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Place invisible heliport for exemple, and name it holder

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Place object you want (for exemple a lamp) to attach to heliport and past in INIT box :

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this attachTo [holder,[0,0,5]];

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Your object (lamp) will be attached to invisible heliport with height of 5 meters

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To rotate your attached object, place the following code :

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this setDir 180;

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180 is the rotation direction on 360 of your object

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So you can do it for our exemple in INIT box of your lamp :

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this attachTo [holder,[0,0,5]]; this setDir 180;

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ATTACH OBJECT TO UNIT/OBJECT

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